Mods, Trainers & Input · Source-led
Moon Sweepers Cheat Engine: Tables and Money Editing
Quick answer
A public Cheat Engine table for Moon Sweepers 1.0.4 was not verified. The checked material includes a creator video and a FearlessRevolution trainer, but not a stable table with addresses for this build. Do not paste another build's addresses into the game; back up the save and use a labeled trainer or save editor if you accept the risk.
Availability
What actually exists
| Route | Status | Scope |
|---|---|---|
| Cheat Engine table | No public 1.0.4 table verified. | Would need a matching process, build and pointer map. |
| FearlessRevolution trainer | Labeled for Steam v1.0.4; +7 options. | Solo-tested; money option has conflicting reports. |
| Nexus trainer | In-game menu, 27 Oct 2026. | Feature list not independently verified. |
| Nexus wallet editor | Linux save editor, 27 Oct 2026. | Offline save file, not live memory editing. |
| Creator video | Shows a memory-edit process. | A demonstration is not a distributable table. |
A video can show someone changing a value without publishing the table. Without the actual table and a version label, the viewer has a demonstration, not a reusable tool. This page will not pretend otherwise.
Why it is fragile
Why money editing is fragile
The game is built on Unity IL2CPP, which converts managed code to native code. A value can move between sessions, and a pointer that works in one build can point at a different object in the next. The checked material does not provide a stable 1.0.4 pointer map, so a generic “scan for the displayed number” recipe would be guesswork.
- The displayed wallet may not be the same variable as the saved wallet.
- A value can be recalculated from a transaction or a server/local save on load.
- Editing a shared co-op wallet affects the host's world and other players.
- A freeze or write to the wrong address can corrupt a session, not just a number.
Protocol
A safe test protocol
- 01
Use a disposable save
Copy the save slot. Do not test on the only copy of a long world.
- 02
Match the process and build
Confirm the game build and the executable. A table for a different store or build is not applicable.
- 03
Change a small value
Write a small difference, then save, quit and reload. If the value returns, the write did not persist; stop instead of escalating to a freeze.
- 04
Test one transaction
Earn or spend after the edit. If the game recalculates the wallet, the value is not a stable money variable.
- 05
Restore if anything breaks
Close the game, replace the save with the backup and verify the world loads before trying another method.
Alternatives
Alternatives
If the goal is to skip the money grind, a labeled trainer or a save editor is more direct than Cheat Engine. If the goal is to understand the economy, use the money guide. If the goal is to cheat in co-op, remember that the host's wallet and world are shared; use a solo test and get the crew's agreement before changing a shared save.
Straight answers
Questions about this task
Is there a Moon Sweepers Cheat Engine table?
No public table for 1.0.4 was verified in the checked material. A creator video demonstrates memory editing, but it is not a published table.
Can I edit money with Cheat Engine?
Only with a matching table or pointer map for your exact build. Without one, scanning is guesswork; use a trainer or save editor if you accept the risk.
Is memory editing safe?
No. It can freeze the game or corrupt a save, and a co-op edit affects the host's shared world. Backup first and test on a disposable save.
Trace the answer
Sources and scope
This is an independent, source-led guide, not a first-hand playtest. Gameplay values, build-menu details and UI behavior are checked against the 1.0.4 data snapshot and official patch notes. Your installed build is the final authority.